For this project we helped out with some sound advice, and some sound effect design.
As legendary contract killer T. J. Trench, you will have to negotiate a fierce and brutal city replete with gangs, vigilantes, cops and more, taking out the trash one contract at a time. While cop drones circle overhead, you'll be sticking to the alleyways with a variety of weapons and plantable explosives finding new and unique ways to get away with murder most foul. But one single slip-up will cost you. There are no respawns here - when you're dead, you're dead. That's it.